The Healthy Update
- Added a health bar to the player. This made me realize that I needed to
- Kill the player when health reaches 0, not when it reaches -1, as well as
- Reset the player's health when beating a level
It's crazy the condition a game can be in, pre-UI elements, and still be considered "playable."
Those of you who were playing on Babysitter Mode (I see you!) because the health didn't refresh between levels, consider trying regular mode now. :)
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