The Healthy Update



  • Added a health bar to the player.  This made me realize that I needed to
  • Kill the player when health reaches 0, not when it reaches -1, as well as
  • Reset the player's health when beating a level

It's crazy the condition a game can be in, pre-UI elements, and still be considered "playable."

Those of you who were playing on Babysitter Mode (I see you!) because the health didn't refresh between levels, consider trying regular mode now. :)

Files

blast-pulser-windows-final.zip 70 MB
Version 17 25 days ago

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