The "Saviors of Light and Darkness" Update
Blast Pulser » Devlog
- Improved reflections in metallic surfaces.
- Added shadow rendering to all enemies, as long as the Quality is set above Medium. (Actually, these were there all along, they were just too far from the camera to render. Oops!)
- Implemented a basic saving and loading system.
Files
blast-pulser-windows-stable.zip 70 MB
Version 21 Mar 31, 2018
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Blast Pulser
Twin stick shmup with procedural bosses!
Status | In development |
Author | WarpZone |
Genre | Shooter |
Tags | artificial-intelligence, Boss battle, Controller, Explosions, Procedural Generation, Robots, Space, techno, twin-stick, Twin Stick Shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Redlining Unity's physics engine (again!)Apr 03, 2018
- The Fast and Far-sighted UpdateApr 03, 2018
- Faster! Kill Faster! (Experimental Beta)Apr 02, 2018
- Zapping BugsApr 02, 2018
- Implemented auto-saving in the new beta.Mar 30, 2018
- "The Bigger They Are" UpdateMar 29, 2018
- Last chance to get it for free! Price raises to $2 at midnight (EST)Mar 28, 2018
- The "More Lasers" Update!Mar 27, 2018
- The Even Healthier UpdateMar 25, 2018
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