The "Saviors of Light and Darkness" Update

  • Improved reflections in metallic surfaces. 
  • Added shadow rendering to all enemies, as long as the Quality is set above Medium.  (Actually, these were there all along, they were just too far from the camera to render.  Oops!)
  • Implemented a basic saving and loading system. 

Files 70 MB
Version 21 19 days ago

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