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Blast Pulser » Devlog
Implemented firing while aim direction is pressed (thanks, tito76!)Switched from Win64 to Win32 (0 bytes different? That doesn't sound right. Somebody please test this thing on x86 / 32bit Windows. )Fixed a critical bug with the way boss parts exploded, and also corrected a long-running, subtler bug in the way non-boss explosions are shaped.
There was a huge bug in this release! Huge apologies to anyone who downloaded an empty project.
The corrected release is here.
Files
blast-pulser-windows-beta.zip 22 bytes
Version 28 Mar 24, 2018
blast-pulser-windows-stable.zip 70 MB
Version 12 Mar 24, 2018
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Blast Pulser
Twin stick shmup with procedural bosses!
Status | In development |
Author | WarpZone |
Genre | Shooter |
Tags | artificial-intelligence, Boss battle, Controller, Explosions, Procedural Generation, Robots, Space, techno, twin-stick, Twin Stick Shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Redlining Unity's physics engine (again!)Apr 03, 2018
- The Fast and Far-sighted UpdateApr 03, 2018
- Faster! Kill Faster! (Experimental Beta)Apr 02, 2018
- Zapping BugsApr 02, 2018
- The "Saviors of Light and Darkness" UpdateMar 31, 2018
- Implemented auto-saving in the new beta.Mar 30, 2018
- "The Bigger They Are" UpdateMar 29, 2018
- Last chance to get it for free! Price raises to $2 at midnight (EST)Mar 28, 2018
- The "More Lasers" Update!Mar 27, 2018
- The Even Healthier UpdateMar 25, 2018
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